A downloadable game for Windows

This is my first game, and my first game jam. This started out as some practice before teaching a game design unit to my students, then I got sucked in.

I knew I wanted to convert a single button press into multiple inputs. I started thinking about creating somesort of binary tapping system, and landed on this model of mulltiple taps. With the mechanic locked down, I came up with the context. Your squadmate is stuck, and you need to flash your light to communicate obstacles. While the context works, I was incapable of making the artwork to really sell the idea, so I stuck with my abstract Unity primatives...a little relaxing music to set an entirely different tone to the game.

I did push out a WebGL build from Unity, but I suggest downloading it for the best experience.

How to Play

  • One of your squadmates has become separated from the rest of the squad.
  • You must guide him through the fields using only your flashlight. Use any key to flash the light.
    • One flash, move forward.
    • Two flash, move left.
    • Three flash, move right.
    • Four flash, move backward.
  • Stay on the path, and avoid the patrols and make it to the safe zone, the red tile.

Future Plans

  • Perhaps build out some artwork. Low poly characters for the player and the 'enemy' patrol. Some graphics for mines, barbed wired, etc.
  • Redesign the levels. The level progress in difficulty, but if I put more time into it, it could make the game much nicer to play.
  • Implement tap inputs for mobile devices.
  • Perhaps a level selection screen, unlocking each one.

Any and all feedback is welcome!


More information

Published110 days ago
StatusPrototype
PlatformsWindows
Authorbarnes
GenrePuzzle
Player countSingleplayer

Install instructions

Download and unpack zip file. Run executable.

Download

Download
GuidingLight_build002.zip (15 MB)
Download
GuidingLightBuild003WebGL.zip (10 MB)

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